Associate Software Engineer, Gameplay #140007J | Blizzard Entertainment | Irvine, California, United States
Associate Software Engineer, Gameplay
Unannounced Games/Projects
Office: Irvine, California, United States
Blizzard Entertainment is looking for a talented gameplay
engineer to join our crusade in developing Blizzard’s next greatest hit. As a
gameplay engineer at Blizzard Entertainment you are the bridge that connects
technology, game design, art, and our engine. You will be working in a variety
of different areas, including combat, multiplayer, and user interface. You will
have outstanding people skills and a longstanding passion for playing games of
multiple genres and platforms. You should be excited at the idea of working
closely with designers to help create compelling and epic features that will
keep players engaged for years.
Responsibilities
- Work closely with designers, artists, and other engineers to ensure a great player experience.
- Collaborate with other members of the engineering team to build sustainable and maintainable technologies and code.
- Build new gameplay systems, as well as maintain existing systems.
- Bridge technology, game design, art, and our engine.
- Bring great ideas from inception to fruition.
Requirements
- Extreme passion for playing and making video games
- Strong C++ programming skills
- A computer science related degree or equivalent experience
- Strong mathematics skills, including proficiency with trigonometry, and linear algebra
- Must be comfortable working within and adding to an established code framework
- Excellent communication skills
- Self-motivated
Pluses
- Have worked on a shipped game, or worked on creating games in spare time
Required Application Materials
- Resume
- Cover Letter which should include:
- Why you are interested in working at Blizzard
- What games you are currently playing
**Only submittals with Cover Letters will be considered.
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